package com.puzzud.engine.video;

import com.puzzud.engine.video.*;
//import com.puzzud.engine.video.VideoObject;
//import com.puzzud.engine.video.VideoDisplay;

import java.util.Vector;

// VideoSystem
public class VideoSystem
{
	private Vector videoDisplayList;
	private Vector videoObjectList;
	
	public VideoSystem()
	{
//		videoDisplayList = new Vector();
//		videoObjectList = new Vector();
	}
/*	
	public void display()
	{
		int index;
		
		VideoObject tempVideoObject;
		
		// NOTE Only first display is used and considered for now.
		VideoDisplay videoDisplay = ( VideoDisplay )videoDisplayList.elementAt( 0 );
		
		videoDisplay.clear();
*/		
		/*
		for( index = 0; index < videoObjectList.size(); index++ )
		{
			tempVideoObject = ( VideoObject )videoObjectList.elementAt( index );
			
			tempVideoObject.draw( videoDisplay );
		}
		*/
		
//		videoDisplay.display();
//	}
/*	
	public int addVideoObject( VideoObject videoObject )
	{
		if( videoObject instanceof VideoDisplay )
		{
			System.out.println( "SHIT" );
		}
		else
		{
			videoObjectList.add( videoObject );
		}
		
		return( videoObjectList.size() - 1 );
	}
	
	public VideoObject getVideoObject( int objectNumber )
	{
		VideoObject tempVideoObject;
		
		tempVideoObject = ( VideoObject )videoObjectList.elementAt( objectNumber );
		
		return( tempVideoObject );
	}
*/
}
